Shira Lee Katz, Common Sense Media, June 4, 2012
"Great games transport kids to another place. You know the signs. Brows furrowed. Thumbs zooming. Yes, you may have to set limits for games that suck time at the expense of other activities. But it's a good sign when games put kids in a state of "flow." Games that draw kids in require concentration or imagination and present challenges just beyond their comfort zone."
"Having choices can make kids feel powerful. Kids who get to decide which path to take or how to spend their virtual money often feel responsible for their fate in a game. In turn, they feel motivated. Games with lots of choices and opportunities for exploration can help kids feel ownership over the experience."